V 1.6 - In Space, Everyone Can Hear You Jammin'!
GALXAGAR » Devlog
Finally, the music update has arrived! No longer must you sail the stars without an upbeat soundtrack! I've implemented about half the songs I would like the game to have. I want to do a couple more boss themes, and then some fanfare hits finishing waves, game over, etc.
Here's the changelog!
[ADDED]
- 7 new songs! 4 for stages, 2 for menus, and a boss theme
[CHANGED]
- Reflector is now bound to SPACE as well as C. Use whichever is more comfortable for you.
- Shortened the length of the Spider waves, increased the length of the Blade waves, and tweaked the balance of Angel waves
- After repeated testing, I found that the Spider wave was both the most boring and longest wave in the game. They've had their length cut by 30%, but their spawn rate was also increased to make it a little more exciting.
- The Blade wave often came and went too fast for my liking. I've been meaning to implement this change for a while now.
- Some of the Angel waves were too easy and didn't differentiate themselves enough from previous waves. Hopefully it feels little more lively now.
[FIXED]
- Fixed a bug that caused the controls and high score readouts to sit on top of each other after having cycled at least once
- Fixed a bug that caused the relic icon to appear in the wrong spot in the Shop
- Fixed a bug that caused two final bosses to spawn
- This one was a hilarious surprise when I found it: https://imgur.com/a/87iW1oz
- Fixed a bug that caused the game to crash on certain Angel waves
Files
GALXAGAR v1.6.zip 37 MB
Dec 04, 2019
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GALXAGAR
Sail the stars and blast aliens in search of a mythical treasure
Status | In development |
Author | MoonMuse |
Genre | Shooter |
Tags | 2D, Arcade, Bullet Hell, Pixel Art, Space, Top down shooter, Touhou |
More posts
- V 1.7 - Space Face LiftJul 24, 2022
- V 1.5 - Shops & Subsystems!Oct 17, 2019
- V 1.4 - Enter the Hall of Fame!Oct 09, 2019
- V 1.3 - Plug & Play!Oct 08, 2019
- V 1.2 - An Overdue UpdateOct 03, 2019
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