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Devlog
V 1.7 - Space Face Lift
July 24, 2022
by
MoonMuse
Greetings spacefarers! Been a while, hasn't it? A few months ago, I decided to make GALXAGAR available on Steam. With that decision came the necessity for a few updates. Some quality of life changes,...
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V 1.6 - In Space, Everyone Can Hear You Jammin'!
December 04, 2019
by
MoonMuse
#devlog, #music, #chiptune
Finally, the music update has arrived! No longer must you sail the stars without an upbeat soundtrack! I've implemented about half the songs I would like the game to have. I want to do a couple more b...
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V 1.5 - Shops & Subsystems!
October 17, 2019
by
MoonMuse
#devlog, #galxagar, #gms2
This is a pretty THICK update, so strap in for the changelog! [ADDED] Subsystems! You can now acquire 4 different supporting systems to aid you through your journey. Fractal Coating : 50% chance to...
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V 1.4 - Enter the Hall of Fame!
October 09, 2019
by
MoonMuse
This update is a bit more "under the hood", but it's important nonetheless. Lots of little changes to improve balance and game feel in addition to a rework of the high score system and saving. [ADDED]...
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V 1.3 - Plug & Play!
October 08, 2019
by
MoonMuse
#galxagar, #devlog
Two updates in a week? Say whaaaaaat? I've decided to keep polishing up this project bit by bit and using it to learn aspects of GMS2 that I'll need in the future. This will include some reworks on ce...
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V 1.2 - An Overdue Update
October 03, 2019
by
MoonMuse
#update, #galxagar, #devlog, #gms2
Hello all! I've made a (long-overdue) update! Changes below: [ADDED] A proper ending sequence A proper executable icon [CHANGED] Copyright stuff from "Hanabarger Digital" to "MoonMuse Entertainment"...
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