← Return to The Manse on Soracca
Devlog
- November 08, 2019 by MoonMuse##devlog, ##camera, ##code, ##tutorial, ##tmos, ##pixelart, ##functions, ##gamemakerstudio2Hello again everyone! Today I'll be going over how the camera is handled in The Manse on Soracca . There will be some minor spoilers, so if you haven't picked up and played my latest game, you can do... Continue reading
- October 15, 2019 by MoonMuse1#devlog, #inventory, #gms2, #gml, #game maker studio 2, #soracca, #tutorial, #codeI've received a few questions on how inventory is handled in TMoS , so I figured I would make a devlog covering the subject. To front-load some information: TMoS was made in Game Maker Studio 2 TMoS w... Continue reading
- October 15, 2019 by MoonMuse#devlog, #spoiler, #tmos, #soracca, #game design, #inspirationEvery game starts with inspiration. Sometimes it's a mechanic, other times it's a story or a message we want to tell. For The Manse on Soracca , it was the desire to make players feel a particular.. f... Continue reading